Which Free Fire Character is better for ranked matches?

Now when Moko will get his awakening capacity soon, then he is a matter of the city in the free fire community. Moko's Elite Version is expected to come on 18 September 2021.

Skylar and two powerful free fire characters are active capabilities. This article compares the capabilities of the three characters to find out who is the best match ranked in the free fire.

Assessment of skylar, and moko capabilities in Free Fire

Skylar

The active capacity of the skylar is called riddles, which helps players to free a sound wave, which is capable of destroying five glue walls within the range of 50 meters. On the successful deployment of Glu Wall, the player can recover four HP. Coldout time for capacity is 60 seconds.

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K

K is also an active character, whose capacity, the master of all, there are two ways: psychology and jujitsu. The capacity increases the maximum EP up to 50, and the mode switch has 20 second cooled time.

In psychology mode, the player can recover two EPs in every three seconds (up to 100 EP), and in Jujitsu mode, the team of six meters limit receives an increase of 500% in the EP conversion rate.

Moko

Moko Hackers holds a passive ability. Capacity players allow to mark the enemies that shoot at least once for a period of two seconds.

Note: The qualifications described here are at the initial level of the characters. To make them more powerful, the players can upgrade them in level 6.

Which Free Fire Character is better for ranked matches?

Based on the player's sports style, K and Skylar are two close competitive. The player who will be more interested to choose the aggressive match skylar, while those who keep inactive perspectives will be inclined towards K.

Since the free fire is eventually the game of existence, therefore, choosing K is wise because it increases the likelihood of the last person's survival. With the heavy boost of EP, players may be less concern about losing their health during joining the bullets with enemies.

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Disclaimer: Character selection is a personal decision, and giving a priority to another completely depends on a person's game style.

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